Games are the core organizational unit in the Gamesight Console. A Game contains a plethora of related details including EventsEvents - Actions that a user takes either in-game or on one of your owned properties. This may include buying your game, completing in-game purchases, playing matches, signing up for an email list, creating a community account, or a host of other actions., GoalsGoals - Specific Events or combinations of Events that you are trying to drive users to complete. This may include buying your game, first match completed, user reactivation, or any other combination of events., Teams, Settings, and more.
Each user can have access to many different games. To view these users, simply click on the User Management option as seen in the above screen shot.
Game User Management
Games have their own unique member list allowing you to control a User's permissions on a per-game basis.
Clicking on User Management for a game will show you all of the users who currently have access to your game, their roles, and the teams they are a member of.
Clicking on a user's roles will bring you to a permissions management form where you can control the user's game-level permissions.
You will also notice that the User Management page shows the list of Teams that a user is in. The team concept and its benefits are described in detail below.
Each Game is divided into multiple distinct Teams. A Team is a set of Users that all share access to the same TrackersTrackers - A hierarchical set of "buckets" in which Touchpoints (either Clicks or Impressions) are stored. Trackers let you differentiate between Touchpoints from your different campaigns and provide you with a flexible tool enabling you to accurately model the structure of your marketing campaigns. and Reporting. This additional organizational layer allows you to control access to sensitive campaign data across different portions of your company.
The concept of Teams is also provided as an additional organizational tool to help you granularly control data access. A common team structure could be something like this.
Hold campaigns being run by your internal US marketing team
US Marketing Team
Hold campaigns being run by your internal EU marketing team
EU Marketing Team
Holds campaigns being run by Agency A - hired by US Marketing team to run programmatic display ad buys. By creating a separate team for Agency A we can ensure that the US Marketing Team can monitor campaign performance without granting Agency A employees to any other campaign data.
Agency A Employees, US Marketing Team
Holds test campaigns used by the Dev/QA teams to ensure the integration is working as intended. Separated from the rest of your campaigns so Developers don't get access to live campaign data. Also keeps test data out of the live campaign reports.
Internal Development Team
Within a team you can navigate to the Member List. This will show you the members that currently in your team.
Simply use the drop-down selection to choose the Team that you want to manage. Once you have your Team selected, you can use the corresponding management options to modify the Team's settings, invite/remove/edit users, etc.
In the top left corner of the page you will find a team switcher that lets you change the Game and Team that you are currently using for viewing trackers and reports.
Play close attention to the currently selected team in the Team Switcher to ensure you get the reports you are expecting.
From your dashboard, you can quickly invite users by clicking 'Management' on the left-hand side of the navigation, followed by clicking 'User Management' below your Organization or Team. Next, you will see the Invite Users option at the top right-hand side of the page which you can click to open the following invite menu.
Once you have clicked on the Invite Users option, you will have the following modal appear on-screen where you can invite your team members.
Referencing the menu above, you would simply need to enter the user's email address (or multiple email addresses) - be sure to press the add (+) button! - and click 'Next'. Once you have done that, you will be asked to assign permissions to the user. Then, you can review the pending invite(s) and click Submit to send the invites.
Once an invite is sent, the user(s) will receive an email with a unique invite link. They can use this link to either sign up for a Gamesight account if they don't already have one, or sign into their existing account. After they sign in they will automatically be added to the Team.
User (Required) - This user can view basic game details.
Game Admin - The user has administrative permissions over both User and Team management, and also Game Settings.
Billing Contact - The user can view billing details and receive invoices.
Game Integrator - The user can view technical game integration details, API keys and the Event Monitor.
Updated 2 months ago