The init
method is used to create a new instances of the Gamesight Web SDK and to configure some base settings.
You can access your Web SDK snippet from the Management page in Gamesight, under Game > In-Game Integrations as shown below.
If you do not have access to this page, please contact an Admin for your Game so they can grant you the "Game Integrator" permissions.
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The full method signature for initialize is the following:
gsght('init', '{web_api_key}', '[{platform}]', '[{instance_name}]', '[{options}]')
Argument | Type | Example | Description |
---|---|---|---|
{web_api_key} | String | GS-000000 | The Web API Key for this instance of the SDK. More details in the Web Measurement SDK Quick Start |
{platform} | String (optional) | 'web' (default) | The platform value to use for this instance - see Identifiers for a full list of platform values |
{instance_name} | String (optional) | 'my_instance' | The optional name for this instance, see the Using Named Instances below for more details |
{options} | Object | {} | Option set of additional options to pass to your instance. All values that can be set through the set can can be initialized with the options value |
Using Named Instances
If you would like to have multiple instances of the Web SDK on a single page you can utilize the named instances feature. This allows you to create and reference multiple instances by a unique name so they can be managed independently. The below example shows how you can utilize named instances.
// initialize 2 named instances
gsght('init', 'web_api_key', 'web', 'my_name')
gsght('init', 'web_api_key2', 'web', 'my_other_name')
// specify the name in the command separated by a period (.)
gsght('my_name.set', 'user_id', [...])
gsght('my_name.send', 'event_name', {...})
gsght('my_other_name.send', 'event_name', {...})
Passing options
If you would like to pass additional options into your Web SDK instance you can do so during the initialization.
gsght('init', 'web_api_key', {
acm_enabled: true, // Enable Automatic Click Measurement
cookies_enabled: false, // Disable cookie storage by the Web SDK
ga_enabled: true, // Enable the google analytics integration
fb_enabled: true, // Enable the fb pixel integration
root_domain: 'https://gsght.com', // Override the root domain
warnings: true, // Enable warnings / logging from the Web SDK
})
A Note on Initializing Integrations in the 'init' Block
If you initialize the integration during the 'init' block, it's not necessary to also 'set' the integration status to true.